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Charles Pharis
Charles Pharis
Art Producer / 3D Artist
Salt Lake City, United States

Summary

I am a British game developer living in America. I have over eight years of AAA industry experience managing internal and external artists for Warner Bros. Games and for large stylized and realistic IP's. I am experienced in creating 3D assets under strict deadlines, managing art pipelines and directing outsource vendors.

Skills

Art Direction3D ModelingHard Surface ModelingTeam ManagementPBR TexturingArt ProductionOutsourcing Management

Software proficiency

3ds Max
3ds Max
Illustrator
Illustrator
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Premiere
Premiere

Experience

  • Art Producer at Warner Bros. Games
    Salt Lake City, United States of America
    October 2019 - Present

  • 3D Modeller at Ice-Edge Business Solutions
    Salt Lake City, United States of America
    May 2017 - October 2017

  • Art Director at Impeller Studios
    Middlesbrough, United Kingdom
    September 2015 - August 2017